# Card Brawl

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1004000
- Developer: MyDreamForever_old
- Released: 2019 · Genre: Indie · List price: $1.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $19 to $28 per month (mid $23)
- Opportunity score: $49/month at x2.10 dormancy multiplier
- Est. lifetime owners: 1.1k · Est. lifetime net revenue: $462
- Review sentiment: 69% positive across 29 reviews (27 from Steam purchases)
- Review velocity: 2.2 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 7.5 years
- Studio inactive: no public activity across 1 tracked titles
- Last build shipped 7.6 years ago
- Store page localized in only 2 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $42 |
| After VAT / sales tax (-13% blended) | $37 |
| After refunds (-9.5% median) | $33 |
| Net to developer (after Steam 30%) | $23 |

## Monthly review counts, oldest to newest (9 months)

10, 5, 1, 1, 6, 2, 1, 1, 2

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1004000
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
