# Monaco 2

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1063030
- Developer: Pocketwatch Games
- Publisher: Balor Games
- Released: 2025 · Genre: Action · List price: $14.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $201 to $302 per month (mid $251)
- Opportunity score: $339/month at x1.35 dormancy multiplier
- Est. lifetime owners: 5.0k · Est. lifetime net revenue: $25.1k
- Review sentiment: 64% positive across 185 reviews (156 from Steam purchases)
- Review velocity: 2.0 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 14 months
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Last build shipped 14 months ago
- Last discounted 1 months ago, 5 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $456 |
| After VAT / sales tax (-13% blended) | $397 |
| After refunds (-9.5% median) | $359 |
| Net to developer (after Steam 30%) | $251 |

## Monthly review counts, oldest to newest (13 months)

108, 19, 4, 5, 8, 2, 4, 3, 3, 1, 0, 3, 2

## Missed seasonal-sale revenue (modeled)

Skipped 3 Steam seasonal sale window(s) in the last 13 months. Running a -50% discount in those windows is modeled at +$7.1k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$6.0k to $12.1k (2-4x the trailing net annuity of $3.0k/year). Same error range applies.

## Markets by review language

- french: 3%
- german: 3%
- english: 80%
- russian: 2%
- japanese: 1% (game NOT localized in this language)
- schinese: 9%
- brazilian: 3%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1063030
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
