# Legend of Cenama

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1116990
- Developer: PelleK's Ninja Academy
- Publisher: Coolville Assembly
- Released: 2019 · Genre: RPG · List price: $9.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $444 to $666 per month (mid $555)
- Opportunity score: $1.2k/month at x2.10 dormancy multiplier
- Est. lifetime owners: 1.2k · Est. lifetime net revenue: $2.6k
- Review sentiment: 91% positive across 44 reviews (30 from Steam purchases)
- Review velocity: 10.3 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 7.1 years
- Studio inactive: no public activity across 1 tracked titles
- Last build shipped 7.1 years ago
- Store page localized in only 1 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.0k |
| After VAT / sales tax (-13% blended) | $876 |
| After refunds (-9.5% median) | $793 |
| Net to developer (after Steam 30%) | $555 |

## Monthly review counts, oldest to newest (3 months)

22, 8, 1

## Estimated acquisition range

$13.3k to $26.6k (2-4x the trailing net annuity of $6.7k/year). Same error range applies.

## Markets by review language

- german: 4% (game NOT localized in this language)
- english: 93%
- spanish: 4% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1116990
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
