# Ultimate Fishing® Simulator 2

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1136380
- Developer: Silent Bear Studio
- Publisher: Ultimate Games S.A.
- Released: 2025 · Genre: Simulation · List price: $19.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $2.7k to $4.1k per month (mid $3.4k)
- Opportunity score: $4.6k/month at x1.35 dormancy multiplier
- Est. lifetime owners: 65.4k · Est. lifetime net revenue: $438.4k
- Review sentiment: 67% positive across 2267 reviews (2044 from Steam purchases)
- Review velocity: 20.3 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 14 months
- Studio quiet across its whole catalog
- Last build shipped 14 months ago
- Last discounted 0 months ago, 12 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $6.2k |
| After VAT / sales tax (-13% blended) | $5.4k |
| After refunds (-9.5% median) | $4.9k |
| Net to developer (after Steam 30%) | $3.4k |

## Monthly review counts, oldest to newest (24 months)

19, 18, 11, 17, 26, 23, 63, 80, 28, 34, 86, 31, 40, 26, 33, 124, 30, 23, 7, 28, 12, 25, 31, 19

## Estimated acquisition range

$81.8k to $163.6k (2-4x the trailing net annuity of $40.9k/year). Same error range applies.

## Analyst notes (AI-assisted)

Ultimate Fishing Simulator 2 is a casual fishing simulation game by Silent Bear Studio, published by Ultimate Games S.A.

UFS2 has generated $438k lifetime on modest unit volume (65k copies) and still earns $3.4k/mo residual, but suffers from perceived regression versus its predecessor, technical bugs, and a fading studio with no recent engagement. The franchise holds niche appeal in a quieter market segment; acquisition or publishing revival could work if paired with a lightweight bug-fix pass and renewed marketing, but the developer's silence and mixed perception of UFS2's design present execution risk.

- Most realistic play: revival
- Risk (tech): Players report critical graphical bugs (black-screen on Intel GPUs) that block entry; unfixed issues erode residual revenue and player trust.
- Risk (market): Core complaint is that UFS2 represents a step backward from UFS1, fragmenting the existing fanbase rather than expanding it.
- Risk (other): Developer Silent Bear Studio is in fading status with no public communication in 14+ months, raising uncertainty about future support or willingness to transfer assets.

What players are asking for:
- Fix critical graphical bugs that prevent launch on Intel hardware
- Restore or clarify control and menu design decisions from UFS1
- Deliver post-launch content or quality-of-life improvements to justify the sequel framing

Suggested first moves:
1. Secure current IP ownership and audit developer handoff readiness; confirm whether Silent Bear retains rights and under what terms.
2. Reproduce and triage the reported Intel GPU crash and menu bugs; estimate fix scope to determine if a focused patch is viable before any revival campaign.
3. Survey active UFS1 players and quiet UFS2 purchasers to isolate design vs. technical complaints; consider whether a community co-design roadmap could rebuild goodwill.

Generated 2026-08-20 from public signals and player reviews. Directional, not diligence.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1136380
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
