# The Jackbox Party Pack 7

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1211630
- Developer: Jackbox Games, Inc.
- Released: 2020 · Genre: Casual · List price: $29.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $2.0k to $3.0k per month (mid $2.5k)
- Opportunity score: $3.3k/month at x1.30 dormancy multiplier
- Est. lifetime owners: 119.8k · Est. lifetime net revenue: $772.2k
- Review sentiment: 96% positive across 4942 reviews (3993 from Steam purchases)
- Review velocity: 15.7 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 3 months ago
- Studio active elsewhere (15 titles tracked), so this one may welcome a partner
- Last build shipped 24 months ago
- Store page localized in only 1 language(s)
- Last discounted 1 months ago, 9 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $4.6k |
| After VAT / sales tax (-13% blended) | $4.0k |
| After refunds (-9.5% median) | $3.6k |
| Net to developer (after Steam 30%) | $2.5k |

## Monthly review counts, oldest to newest (24 months)

33, 22, 19, 27, 33, 29, 23, 20, 19, 32, 32, 21, 14, 14, 25, 12, 35, 21, 11, 13, 17, 16, 17, 20

## Estimated acquisition range

$60.6k to $121.2k (2-4x the trailing net annuity of $30.3k/year). Same error range applies.

## Analyst notes (AI-assisted)

The Jackbox Party Pack 7 is a collection of five party games designed for local multiplayer play using smartphones as controllers.

Pack 7 remains Jackbox's most-recommended entry point with 96% positive sentiment and steady monthly residuals of $2,524/mo, but sales velocity has cooled to single digits over the past year. The title is mature and self-sustaining rather than growth-stage, making it a candidate for catalog acquisition by a publisher seeking stable, low-maintenance revenue streams. Its strong positioning within the franchise (players explicitly recommend it as 'the one to get') suggests licensing or publishing partnerships could extend shelf life without reinvestment.

- Most realistic play: acquisition
- Risk (market): Party pack fatigue: Jackbox has released 9+ packs since 2020; consumer attention fragments across newer entries and seasonal bundles.
- Risk (multiplayer): Depends on critical mass for smartphone-based local play; casual audiences may shift to mobile or streaming-native alternatives.
- Risk (other): Developer remains active and controlling the franchise; a third-party buyer would inherit limited autonomy over updates, pricing, or cross-promotion.

What players are asking for:
- More drawing-game variety (Champ'd Up cited as standout; demand for similar mechanics)
- Game balance and content tweaks to underperforming titles (Devil and the Details noted as 'alright')
- Cross-pack progression or cosmetics to increase replay value

Suggested first moves:
1. Acquire the title and bundle it as a platform anchor in a Jackbox multi-pack subscription or seasonal rotation to reduce per-unit dependence on direct sales.
2. Negotiate a licensing extension or publishing deal with Jackbox Games to handle regional localization and storefront optimization, addressing the single-language limitation.
3. Conduct cohort analysis on the 96% positive reviews to identify which games (Quiplash, Champ'd Up, Talking Points) drive retention, then propose spin-off or DLC content to extend engagement.

Generated 2026-08-20 from public signals and player reviews. Directional, not diligence.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1211630
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
