# Office Life

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1360810
- Developer: LeiYun Games
- Publisher: 2P Games
- Released: 2024 · Genre: RPG · List price: $19.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $1.6k to $2.4k per month (mid $2.0k)
- Opportunity score: $3.0k/month at x1.50 dormancy multiplier
- Est. lifetime owners: 54.7k · Est. lifetime net revenue: $319.6k
- Review sentiment: 89% positive across 2111 reviews (1709 from Steam purchases)
- Review velocity: 13.5 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 1 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Store page localized in only 2 language(s)
- No Steam discount in 4.0 years (deepest tracked: -0%)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $3.6k |
| After VAT / sales tax (-13% blended) | $3.1k |
| After refunds (-9.5% median) | $2.8k |
| Net to developer (after Steam 30%) | $2.0k |

## Monthly review counts, oldest to newest (24 months)

31, 49, 55, 59, 190, 116, 96, 58, 21, 19, 31, 29, 15, 13, 24, 30, 20, 18, 17, 20, 10, 9, 8, 17

## Missed seasonal-sale revenue (modeled)

Skipped 12 Steam seasonal sale window(s) in the last 24 months. Running a -50% discount in those windows is modeled at +$43.5k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$47.3k to $94.7k (2-4x the trailing net annuity of $23.7k/year). Same error range applies.

## Analyst notes (AI-assisted)

A 2024 indie RPG about navigating modern Chinese office politics and culture, with humor and education blended into gameplay.

Office Life has quietly accumulated $320k lifetime revenue on modest marketing, maintaining 89% positive sentiment and 13.5 reviews/month despite zero promotional activity in 48 months. The game's niche appeal (Chinese workplace culture simulator) and compact player base (54.7k units lifetime) suggest either dormant organic word-of-mouth or suppressed visibility. For a publisher or revival-focused acquirer, the title represents low-risk catalog depth and potential for regional repositioning in markets where workplace comedy has proven legs (Japan, Korea, Southeast Asia).

- Most realistic play: publishing
- Risk (market): Cultural specificity (Chinese office norms) may limit mainstream appeal outside Asia and English-speaking audiences with existing interest in that context.
- Risk (other): Zero discounts in 48 months paired with 40% current discount suggests pricing or promotional strategy misalignment; elasticity of -1 indicates demand may be inelastic, complicating monetization optimization.
- Risk (other): Small two-title studio may lack bandwidth for post-launch support or community engagement; developer last posted 1.4 months ago.

Suggested first moves:
1. Audit regional sales breakdown (China, Asia-Pacific, rest-of-world) and identify underexploited markets; test localization demand in Japan/Korea via regional discount experiment.
2. Interview developer on content roadmap and willingness to transfer IP; clarify why 48-month discount drought occurred and whether it reflects intentional premium positioning or dormancy.
3. Run A/B pricing and marketing test targeting workplace-comedy and cultural-education audiences on TikTok/YouTube to validate growth ceiling and audience expansion potential before acquisition.

Generated 2026-08-20 from public signals and player reviews. Directional, not diligence.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1360810
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
