# Webbed

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1390350
- Developer: Sbug Games
- Released: 2021 · Genre: Action · List price: $9.99
- Deal grade: A (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $4.6k to $6.9k per month (mid $5.8k)
- Opportunity score: $10.7k/month at x1.85 dormancy multiplier
- Est. lifetime owners: 441.6k · Est. lifetime net revenue: $1.1M
- Review sentiment: 98% positive across 15246 reviews (13799 from Steam purchases)
- Review velocity: 92.5 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 18 months
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Last build shipped 4.8 years ago
- Last discounted 1 months ago, 9 sales in the last 12 months
- Proven demand elasticity: x1.3 review velocity during past deep sales

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $10.5k |
| After VAT / sales tax (-13% blended) | $9.1k |
| After refunds (-9.5% median) | $8.2k |
| Net to developer (after Steam 30%) | $5.8k |

## Monthly review counts, oldest to newest (24 months)

110, 90, 64, 73, 130, 112, 86, 86, 137, 94, 95, 107, 83, 52, 83, 164, 111, 145, 98, 116, 101, 91, 72, 77

## Estimated acquisition range

$138.2k to $276.5k (2-4x the trailing net annuity of $69.1k/year). Same error range applies.

## Analyst notes (AI-assisted)

Webbed is a physics-based puzzle-platformer where you play as a spider that weaves custom webs to solve environmental puzzles and traverse charming hand-drawn levels.

Webbed has accumulated $1.1M lifetime revenue across 441k units on a $9.99 price point with a 97.6% positive ratio and steady residual flow ($5.7k/mo mid estimate). The title generates consistent organic engagement (92.5 reviews/mo, 18 months post last developer communication) and strong cross-platform footprint (9+ languages, Steam Deck verified). This is a quiet indie gem with durable appeal for publishing partners seeking low-risk catalog depth, revival campaigns via console ports, or IP licensing exploration given its distinctive mechanic and character appeal.

- Most realistic play: publishing
- Risk (market): Physics-based movement cited by one reviewer as frustrating; core mechanic is polarizing and may limit audience ceiling.
- Risk (tech): Isolated crash reports suggest stability issues remain unfixed 18 months post last update; porting to new platforms may surface regressions.
- Risk (other): Solo studio (Sbug Games, 2 titles) with low developer activity (18 months quiet); acquisition or revival support requires onboarding or partner collaboration.

What players are asking for:
- Fast travel or checkpoint system to reduce backtracking and replay friction
- Longer playtime or post-game content (reviewers note 8-15 hour average completion)
- Puzzle difficulty tuning or optional challenge modes

Suggested first moves:
1. Commission a technical audit on crash vectors and asset streaming before greenlighting console (Switch, PlayStation) or mobile ports; physics engine compatibility is critical.
2. Explore console publishing partnerships or self-publishing via storefronts where 4-6 hour cozy platformers underperform; Webbed's Deck verification and cross-platform code hint at portability.
3. Research merchandising and IP licensing angles (plushies, webcomic tie-ins, soundtrack licensing) to extend lifetime value without dev-cycle investment; community attachment to the spider character is genuine.

Generated 2026-08-20 from public signals and player reviews. Directional, not diligence.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1390350
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
