# LEGO® Voyagers

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1538550
- Developer: Light Brick Studio
- Publisher: Annapurna Interactive
- Released: 2025 · Genre: Adventure · List price: $24.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $12.6k to $18.9k per month (mid $15.7k)
- Opportunity score: $15.7k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 57.1k · Est. lifetime net revenue: $478.4k
- Review sentiment: 88% positive across 3096 reviews (1784 from Steam purchases)
- Review velocity: 75.2 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 8 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 9 months ago
- 42% of reviews come from key activations (excluded from revenue estimates)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $28.6k |
| After VAT / sales tax (-13% blended) | $24.9k |
| After refunds (-9.5% median) | $22.5k |
| Net to developer (after Steam 30%) | $15.7k |

## Monthly review counts, oldest to newest (11 months)

559, 174, 240, 236, 124, 103, 99, 63, 48, 85, 53

## Markets by review language

- russian: 17%
- french: 4%
- english: 53%
- koreana: 2%
- spanish: 2%
- japanese: 1%
- schinese: 15%
- brazilian: 2%
- german: 4%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1538550
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
