# Rally Mechanic Simulator

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1588090
- Developer: Play2Chill S.A.
- Released: 2025 · Genre: Casual · List price: $17.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $483 to $724 per month (mid $603)
- Opportunity score: $603/month at x1.00 dormancy multiplier
- Est. lifetime owners: 6.1k · Est. lifetime net revenue: $36.9k
- Review sentiment: 70% positive across 201 reviews (191 from Steam purchases)
- Review velocity: 4.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 5 months ago
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Last build shipped 5 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.1k |
| After VAT / sales tax (-13% blended) | $953 |
| After refunds (-9.5% median) | $862 |
| Net to developer (after Steam 30%) | $603 |

## Monthly review counts, oldest to newest (18 months)

77, 17, 6, 11, 7, 2, 15, 4, 1, 22, 3, 5, 1, 8, 4, 2, 7, 2

## Markets by review language

- japanese: 1% (game NOT localized in this language)
- french: 4%
- english: 63%
- russian: 17%
- spanish: 3%
- schinese: 1%
- brazilian: 2%
- german: 9%
- koreana: 1% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1588090
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
