# Out of Action

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1670780
- Developer: Doku Games LTD
- Released: 2026 · Genre: Action · List price: $19.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $7.6k to $11.4k per month (mid $9.5k)
- Opportunity score: $9.5k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 29.0k · Est. lifetime net revenue: $194.1k
- Review sentiment: 78% positive across 1030 reviews (905 from Steam purchases)
- Review velocity: 56.8 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Last build shipped 0 months ago
- Store page localized in only 1 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $17.3k |
| After VAT / sales tax (-13% blended) | $15.0k |
| After refunds (-9.5% median) | $13.6k |
| Net to developer (after Steam 30%) | $9.5k |

## Monthly review counts, oldest to newest (7 months)

580, 143, 65, 32, 26, 37, 38

## Markets by review language

- koreana: 0% (game NOT localized in this language)
- schinese: 1% (game NOT localized in this language)
- brazilian: 1% (game NOT localized in this language)
- german: 1% (game NOT localized in this language)
- russian: 10% (game NOT localized in this language)
- spanish: 0% (game NOT localized in this language)
- japanese: 0% (game NOT localized in this language)
- french: 2% (game NOT localized in this language)
- english: 85% (game NOT localized in this language)

Localization gap: 100% of measured reviews are written in languages the game does not support (top: english). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1670780
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
