# Victory at Sea Atlantic - World War II Naval Warfare

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1674830
- Developer: Evil Twin Artworks
- Released: 2025 · Genre: Action · List price: $39.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $536 to $805 per month (mid $670)
- Opportunity score: $670/month at x1.00 dormancy multiplier
- Est. lifetime owners: 2.8k · Est. lifetime net revenue: $38.2k
- Review sentiment: 66% positive across 115 reviews (89 from Steam purchases)
- Review velocity: 2.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 0 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.2k |
| After VAT / sales tax (-13% blended) | $1.1k |
| After refunds (-9.5% median) | $958 |
| Net to developer (after Steam 30%) | $670 |

## Monthly review counts, oldest to newest (22 months)

33, 2, 0, 4, 2, 2, 1, 2, 1, 1, 8, 6, 2, 7, 4, 4, 3, 1, 1, 3, 3, 1

## Markets by review language

- english: 60%
- russian: 11%
- spanish: 2%
- japanese: 1%
- schinese: 10% (game NOT localized in this language)
- brazilian: 1% (game NOT localized in this language)
- french: 5%
- german: 10%

Localization gap: 11% of measured reviews are written in languages the game does not support (top: schinese). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1674830
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
