# BLEACH Rebirth of Souls

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1689620
- Developer: TAMSOFT CORPORATION
- Publisher: Bandai Namco Entertainment Inc.
- Released: 2025 · Genre: Action · List price: $59.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $28.3k to $42.4k per month (mid $35.4k)
- Opportunity score: $35.4k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 151.7k · Est. lifetime net revenue: $3.1M
- Review sentiment: 67% positive across 6983 reviews (4740 from Steam purchases)
- Review velocity: 70.3 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 9 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 8 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $64.2k |
| After VAT / sales tax (-13% blended) | $55.9k |
| After refunds (-9.5% median) | $50.6k |
| Net to developer (after Steam 30%) | $35.4k |

## Monthly review counts, oldest to newest (17 months)

3384, 343, 127, 116, 93, 62, 55, 64, 119, 118, 82, 59, 58, 58, 44, 70, 133

## Markets by review language

- english: 63%
- koreana: 3% (game NOT localized in this language)
- russian: 8%
- spanish: 5%
- japanese: 2%
- schinese: 7%
- brazilian: 7%
- french: 4%
- german: 2%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1689620
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
