# Deep Space Outpost

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1712110
- Developer: Niris Games
- Released: 2026 · Genre: Indie · List price: $15.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $268 to $402 per month (mid $335)
- Opportunity score: $335/month at x1.00 dormancy multiplier
- Est. lifetime owners: 960 · Est. lifetime net revenue: $5.1k
- Review sentiment: 74% positive across 31 reviews (30 from Steam purchases)
- Review velocity: 2.5 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Last build shipped 0 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $608 |
| After VAT / sales tax (-13% blended) | $529 |
| After refunds (-9.5% median) | $479 |
| Net to developer (after Steam 30%) | $335 |

## Monthly review counts, oldest to newest (14 months)

4, 2, 1, 1, 1, 1, 2, 3, 1, 1, 0, 1, 1, 11

## Markets by review language

- french: 3%
- english: 83%
- russian: 7% (game NOT localized in this language)
- spanish: 3%
- brazilian: 3% (game NOT localized in this language)

Localization gap: 10% of measured reviews are written in languages the game does not support (top: russian). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1712110
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
