# 成土市的我 CTcity

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1747450
- Developer: HuCang Studio
- Released: 2024 · Genre: Casual · List price: $3.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $51 to $76 per month (mid $63)
- Opportunity score: $152/month at x2.40 dormancy multiplier
- Est. lifetime owners: 1.5k · Est. lifetime net revenue: $1.8k
- Review sentiment: 86% positive across 57 reviews (47 from Steam purchases)
- Review velocity: 2.2 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 4.4 years
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Last build shipped 28 months ago
- Store page localized in only 1 language(s)
- No Steam discount in 1.4 years (deepest tracked: -40%)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $115 |
| After VAT / sales tax (-13% blended) | $100 |
| After refunds (-9.5% median) | $90 |
| Net to developer (after Steam 30%) | $63 |

## Monthly review counts, oldest to newest (12 months)

16, 10, 3, 2, 2, 1, 4, 4, 1, 2, 1, 1

## Missed seasonal-sale revenue (modeled)

Skipped 4 Steam seasonal sale window(s) in the last 12 months. Running a -50% discount in those windows is modeled at +$87 net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1747450
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
