# Kingdom Come: Deliverance II

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1771300
- Developer: Warhorse Studios
- Publisher: Deep Silver
- Released: 2025 · Genre: Action · List price: $59.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $1.4M to $2.0M per month (mid $1.7M)
- Opportunity score: $1.7M/month at x1.00 dormancy multiplier
- Est. lifetime owners: 4.5M · Est. lifetime net revenue: $91.4M
- Review sentiment: 94% positive across 192576 reviews (141989 from Steam purchases)
- Review velocity: 3356.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 2 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $3.1M |
| After VAT / sales tax (-13% blended) | $2.7M |
| After refunds (-9.5% median) | $2.4M |
| Net to developer (after Steam 30%) | $1.7M |

## Monthly review counts, oldest to newest (18 months)

52210, 15518, 5965, 3571, 2444, 3440, 2203, 3974, 2241, 18154, 8264, 5903, 4093, 4730, 2677, 2277, 3228, 3131

## Markets by review language

- french: 2%
- english: 54%
- russian: 7%
- japanese: 0%
- schinese: 24%
- german: 6%
- koreana: 3%
- spanish: 3%
- brazilian: 1%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1771300
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
