# Speedball

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1795190
- Developer: Rebellion
- Released: 2026 · Genre: Action · List price: $29.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $1.2k to $1.9k per month (mid $1.6k)
- Opportunity score: $1.6k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 3.1k · Est. lifetime net revenue: $31.2k
- Review sentiment: 65% positive across 136 reviews (97 from Steam purchases)
- Review velocity: 6.2 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 2 months ago
- Studio active elsewhere (20 titles tracked), so this one may welcome a partner
- Last build shipped 5 months ago
- Last discounted 1 months ago, 2 sales in the last 12 months
- Proven demand elasticity: x1.4 review velocity during past deep sales

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $2.8k |
| After VAT / sales tax (-13% blended) | $2.4k |
| After refunds (-9.5% median) | $2.2k |
| Net to developer (after Steam 30%) | $1.6k |

## Monthly review counts, oldest to newest (20 months)

12, 5, 0, 2, 6, 6, 3, 4, 1, 2, 1, 2, 1, 16, 10, 3, 4, 4, 14, 2

## Markets by review language

- english: 81%
- russian: 1%
- french: 13%
- german: 5%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1795190
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
