# Do U Copy?

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1806420
- Developer: Freaks United
- Released: 2024 · Genre: Casual · List price: $12.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $152 to $228 per month (mid $190)
- Opportunity score: $361/month at x1.90 dormancy multiplier
- Est. lifetime owners: 960 · Est. lifetime net revenue: $3.6k
- Review sentiment: 61% positive across 38 reviews (30 from Steam purchases)
- Review velocity: 2.0 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 2.4 years
- Studio quiet across its whole catalog
- Last build shipped 30 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $345 |
| After VAT / sales tax (-13% blended) | $300 |
| After refunds (-9.5% median) | $271 |
| Net to developer (after Steam 30%) | $190 |

## Monthly review counts, oldest to newest (17 months)

3, 2, 2, 3, 5, 0, 1, 1, 1, 1, 1, 1, 6, 2, 1, 1, 1

## Estimated acquisition range

$4.6k to $9.1k (2-4x the trailing net annuity of $2.3k/year). Same error range applies.

## Markets by review language

- french: 11%
- english: 79%
- russian: 7% (game NOT localized in this language)
- brazilian: 4% (game NOT localized in this language)

Localization gap: 11% of measured reviews are written in languages the game does not support (top: russian). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1806420
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
