# Dice Gambit

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1812860
- Developer: Chromatic Ink
- Publisher: Spelkollektivet
- Released: 2025 · Genre: Indie · List price: $24.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $4.9k to $7.4k per month (mid $6.2k)
- Opportunity score: $6.2k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 34.1k · Est. lifetime net revenue: $285.6k
- Review sentiment: 88% positive across 1132 reviews (1065 from Steam purchases)
- Review velocity: 29.5 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 1 months ago
- Last build shipped 1 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $11.2k |
| After VAT / sales tax (-13% blended) | $9.8k |
| After refunds (-9.5% median) | $8.8k |
| Net to developer (after Steam 30%) | $6.2k |

## Monthly review counts, oldest to newest (12 months)

625, 81, 59, 42, 34, 50, 41, 27, 31, 12, 37, 29

## Markets by review language

- japanese: 9%
- brazilian: 0% (game NOT localized in this language)
- german: 0% (game NOT localized in this language)
- english: 57%
- koreana: 6%
- schinese: 21%
- french: 1% (game NOT localized in this language)
- russian: 3% (game NOT localized in this language)
- spanish: 3%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1812860
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
