# Uncle Chop's Rocket Shop

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1849790
- Developer: Beard Envy
- Publisher: Kasedo Games
- Released: 2024 · Genre: Indie · List price: $19.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $1.4k to $2.1k per month (mid $1.8k)
- Opportunity score: $2.4k/month at x1.35 dormancy multiplier
- Est. lifetime owners: 34.8k · Est. lifetime net revenue: $203.3k
- Review sentiment: 85% positive across 1217 reviews (1087 from Steam purchases)
- Review velocity: 12.2 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 18 months
- Studio quiet across its whole catalog
- Last build shipped 18 months ago
- Last discounted 0 months ago, 8 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $3.2k |
| After VAT / sales tax (-13% blended) | $2.8k |
| After refunds (-9.5% median) | $2.5k |
| Net to developer (after Steam 30%) | $1.8k |

## Monthly review counts, oldest to newest (20 months)

427, 202, 48, 63, 25, 26, 13, 34, 8, 40, 17, 74, 36, 25, 11, 19, 11, 3, 14, 15

## Missed seasonal-sale revenue (modeled)

Skipped 4 Steam seasonal sale window(s) in the last 20 months. Running a -50% discount in those windows is modeled at +$48.7k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$42.7k to $85.3k (2-4x the trailing net annuity of $21.3k/year). Same error range applies.

## Markets by review language

- french: 3%
- german: 2%
- english: 79%
- russian: 7%
- brazilian: 1% (game NOT localized in this language)
- koreana: 1% (game NOT localized in this language)
- spanish: 1%
- japanese: 3%
- schinese: 5%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1849790
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
