# Dragonkin: The Banished

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1863430
- Developer: Eko Software
- Publisher: Nacon
- Released: 2026 · Genre: Action · List price: $24.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $41.1k to $61.6k per month (mid $51.4k)
- Opportunity score: $51.4k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 70.2k · Est. lifetime net revenue: $588.0k
- Review sentiment: 74% positive across 2684 reviews (2193 from Steam purchases)
- Review velocity: 245.2 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Studio active elsewhere (7 titles tracked), so this one may welcome a partner
- Last build shipped 1 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $93.2k |
| After VAT / sales tax (-13% blended) | $81.1k |
| After refunds (-9.5% median) | $73.4k |
| Net to developer (after Steam 30%) | $51.4k |

## Monthly review counts, oldest to newest (17 months)

479, 15, 44, 22, 29, 10, 46, 22, 18, 16, 24, 122, 837, 262, 126, 59, 65

## Markets by review language

- french: 6%
- german: 6%
- english: 56%
- spanish: 2%
- japanese: 5%
- schinese: 13% (game NOT localized in this language)
- brazilian: 3%
- koreana: 3%
- russian: 5%

Localization gap: 13% of measured reviews are written in languages the game does not support (top: schinese). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1863430
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
