# WARDOGS > ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title. **Measured on 2026-09-11 08:46 UTC.** The whole Steam catalog is re-measured daily; a game that just launched can move a lot between passes. - Steam appid: 1867240 - Developer: BULKHEAD - Publisher: Team17 - Released: 2026 · Genre: Action · List price: $39.99 - Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal) - Est. net residual revenue: $5.8M to $8.7M per month (mid $7.2M) - Opportunity score: $7.2M/month at x1.00 dormancy multiplier - Est. lifetime owners: 937.0k · Est. lifetime net revenue: $12.6M - Review sentiment: 66% positive across 25324 reviews (23436 from Steam purchases) - Review velocity: 21576.8 reviews/month (6-month average) ## Why it's flagged - Developer active, last post 0 months ago - Studio active elsewhere (2 titles tracked), so this one may welcome a partner ## Where a gross dollar goes (monthly, at current velocity) | Stage | USD/month | |---|---| | Gross storefront sales | $13.1M | | After VAT / sales tax (-13% blended) | $11.4M | | After refunds (-9.5% median) | $10.3M | | Net to developer (after Steam 30%) | $7.2M | ## Markets by review language - french: 2% - english: 73% - spanish: 1% - japanese: 0% - schinese: 6% - german: 6% - koreana: 1% - russian: 8% - brazilian: 2% ## Methodology Units are estimated from Steam-purchase reviews times a release-cohort multiplier, 40-75x by year. Cohorts from 2020 on are calibrated against 182 sales milestones announced by developers; older ones follow the published Boxleiter tables. Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer. Source: https://residualplay.com/game/1867240 Citation: please cite ResidualPlay (https://residualplay.com) when you publish or quote these estimates.