# Shibainu - VR Katana Simulator

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1877780
- Developer: Hound Games
- Released: 2022 · Genre: Casual · List price: $11.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $430 to $646 per month (mid $538)
- Opportunity score: $807/month at x1.50 dormancy multiplier
- Est. lifetime owners: 928 · Est. lifetime net revenue: $2.8k
- Review sentiment: 66% positive across 32 reviews (29 from Steam purchases)
- Review velocity: 7.2 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 11 months ago
- Last build shipped 4.0 years ago
- Store page localized in only 1 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $977 |
| After VAT / sales tax (-13% blended) | $850 |
| After refunds (-9.5% median) | $769 |
| Net to developer (after Steam 30%) | $538 |

## Monthly review counts, oldest to newest (5 months)

22, 7, 4, 1, 2

## Estimated acquisition range

$12.9k to $25.8k (2-4x the trailing net annuity of $6.5k/year). Same error range applies.

## Markets by review language

- russian: 7% (game NOT localized in this language)
- japanese: 10% (game NOT localized in this language)
- schinese: 10% (game NOT localized in this language)
- brazilian: 3% (game NOT localized in this language)
- french: 7% (game NOT localized in this language)
- english: 62% (game NOT localized in this language)

Localization gap: 100% of measured reviews are written in languages the game does not support (top: english). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1877780
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
