# Fate/Samurai Remnant

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1902690
- Developer: KOEI TECMO GAMES CO., LTD.
- Released: 2023 · Genre: Action · List price: $39.99
- Deal grade: A (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $6.0k to $9.0k per month (mid $7.5k)
- Opportunity score: $9.7k/month at x1.30 dormancy multiplier
- Est. lifetime owners: 160.0k · Est. lifetime net revenue: $1.6M
- Review sentiment: 91% positive across 7011 reviews (5001 from Steam purchases)
- Review velocity: 30.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 11 months ago
- Studio active elsewhere (76 titles tracked), so this one may welcome a partner
- Last build shipped 23 months ago
- Last discounted 0 months ago, 7 sales in the last 12 months
- Proven demand elasticity: x2.3 review velocity during past deep sales

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $13.6k |
| After VAT / sales tax (-13% blended) | $11.8k |
| After refunds (-9.5% median) | $10.7k |
| Net to developer (after Steam 30%) | $7.5k |

## Monthly review counts, oldest to newest (24 months)

75, 65, 100, 99, 92, 111, 166, 84, 42, 35, 58, 50, 46, 38, 34, 19, 25, 42, 29, 30, 28, 26, 32, 35

## Missed seasonal-sale revenue (modeled)

Skipped 2 Steam seasonal sale window(s) in the last 24 months. Running a -50% discount in those windows is modeled at +$2.5k net in total, assuming a unit uplift of x2.3 taken from this game's own sale history. Same ±30-50% error range applies.

## Estimated acquisition range

$179.5k to $359.0k (2-4x the trailing net annuity of $89.7k/year). Same error range applies.

## Markets by review language

- french: 1% (game NOT localized in this language)
- english: 28%
- spanish: 1% (game NOT localized in this language)
- japanese: 4%
- schinese: 54%
- german: 0% (game NOT localized in this language)
- koreana: 10% (game NOT localized in this language)
- russian: 0% (game NOT localized in this language)
- brazilian: 1% (game NOT localized in this language)

Localization gap: 14% of measured reviews are written in languages the game does not support (top: koreana). Localizing is likely immediate market expansion.

## Analyst notes (AI-assisted)

Fate/Samurai Remnant is a 2023 action RPG by Koei Tecmo that adapts the Holy Grail War concept to Edo-period Japan, blending musou-style combat with visual-novel storytelling.

This title has quietly accumulated $1.6M lifetime revenue on 160k units with a 90.5% positive ratio and $7.5k/mo residual income, yet remains invisible outside the Fate fandom. The 23-month development cycle, recent discount activity, high elasticity (2.32), and localization gap in Korean (14.2%) suggest pricing and regional awareness are suppressors rather than product quality issues. For a publishing partner or revival campaign owner, this is a proven catalog performer with dedicated engagement that hasn't benefited from coordinated market expansion.

- Most realistic play: publishing
- Licensed IP: the game is built on third-party intellectual property
- Risk (licensed_ip): Game is built on Type-Moon's Fate intellectual property; any acquisition or revival campaign requires rights clearance and likely ongoing royalty obligations to the IP holder.
- Risk (market): Community sentiment shows the game is a specialist title: players explicitly note it rewards Fate fandom knowledge while remaining impenetrable to newcomers, limiting TAM expansion without narrative redesign.
- Risk (tech): Combat improves late-game per reviews, suggesting front-loaded friction that may inflate bounce rate relative to actual retention quality.

What players are asking for:
- Better early-game onboarding and combat feel for non-franchise players
- Story clarity for players unfamiliar with Fate canon and spinoff lore
- Expanded endgame content and post-launch support roadmap

Suggested first moves:
1. Audit Korean localization quality and run a limited regional pricing test (14.2% loc gap suggests underinvestment); current $39.99 price may be misaligned for secondary markets given 2.32 elasticity.
2. Commission a Fate-agnostic prologue or optional tutorial module to reduce early abandonment; reviews cite combat friction as primary blocker for non-fans, not story.
3. Partner with Type-Moon on a coordinated content refresh and PR push timed to Fate anime season or convention calendar; leverage the 30 reviews/mo baseline to seed organic rediscovery and affiliate programs.

Generated 2026-08-20 from public signals and player reviews. Directional, not diligence.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1902690
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
