# Block Breaker

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1925730
- Developer: Louie Inc
- Released: 2022 · Genre: Casual · List price: $19.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $814 to $1.2k per month (mid $1.0k)
- Opportunity score: $2.1k/month at x2.10 dormancy multiplier
- Est. lifetime owners: 800 · Est. lifetime net revenue: $4.0k
- Review sentiment: 79% positive across 34 reviews (25 from Steam purchases)
- Review velocity: 8.2 reviews/month (6-month average)

## Why it's flagged

- No developer announcement on record, ever
- Studio inactive: no public activity across 1 tracked titles
- Last build shipped 4.4 years ago
- Store page localized in only 2 language(s)
- Last discounted 0 months ago, 12 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.8k |
| After VAT / sales tax (-13% blended) | $1.6k |
| After refunds (-9.5% median) | $1.5k |
| Net to developer (after Steam 30%) | $1.0k |

## Monthly review counts, oldest to newest (9 months)

10, 5, 41, 25, 0, 0, 24, 0, 0

## Missed seasonal-sale revenue (modeled)

Skipped 4 Steam seasonal sale window(s) in the last 9 months. Running a -50% discount in those windows is modeled at +$3.5k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$24.4k to $48.8k (2-4x the trailing net annuity of $12.2k/year). Same error range applies.

## Markets by review language

- english: 72%
- russian: 28% (game NOT localized in this language)

Localization gap: 28% of measured reviews are written in languages the game does not support (top: russian). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1925730
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
