# Bionic Bay

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1928690
- Developer: Psychoflow Studio
- Publisher: Kepler Interactive
- Released: 2025 · Genre: Action · List price: $19.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $4.3k to $6.4k per month (mid $5.4k)
- Opportunity score: $5.4k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 22.8k · Est. lifetime net revenue: $153.1k
- Review sentiment: 85% positive across 877 reviews (714 from Steam purchases)
- Review velocity: 32.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 9 months ago
- Last build shipped 11 months ago
- Last discounted 1 months ago, 10 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $9.7k |
| After VAT / sales tax (-13% blended) | $8.5k |
| After refunds (-9.5% median) | $7.7k |
| Net to developer (after Steam 30%) | $5.4k |

## Monthly review counts, oldest to newest (16 months)

196, 86, 24, 37, 15, 34, 23, 41, 20, 41, 12, 11, 48, 45, 40, 36

## Markets by review language

- schinese: 20%
- brazilian: 3%
- french: 5%
- german: 3%
- english: 52%
- japanese: 3%
- koreana: 2%
- russian: 9% (game NOT localized in this language)
- spanish: 3%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1928690
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
