# Luna Abyss

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1933000
- Developer: Kwalee Labs
- Publisher: Kwalee
- Released: 2026 · Genre: Action · List price: $29.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $57.1k to $85.6k per month (mid $71.3k)
- Opportunity score: $71.3k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 27.6k · Est. lifetime net revenue: $277.7k
- Review sentiment: 87% positive across 978 reviews (863 from Steam purchases)
- Review velocity: 283.7 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 2 months ago
- Last build shipped 3 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $129.5k |
| After VAT / sales tax (-13% blended) | $112.6k |
| After refunds (-9.5% median) | $101.9k |
| Net to developer (after Steam 30%) | $71.3k |

## Monthly review counts, oldest to newest (3 months)

488, 191, 172

## Markets by review language

- japanese: 0%
- german: 4%
- english: 65%
- koreana: 1%
- russian: 20%
- schinese: 3%
- brazilian: 1%
- french: 3%
- spanish: 2%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1933000
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
