# Moon Mystery

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1933840
- Developer: Cosmoscouts
- Publisher: indie.io
- Released: 2024 · Genre: Action · List price: $19.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $351 to $526 per month (mid $438)
- Opportunity score: $570/month at x1.30 dormancy multiplier
- Est. lifetime owners: 17.4k · Est. lifetime net revenue: $101.9k
- Review sentiment: 65% positive across 712 reviews (545 from Steam purchases)
- Review velocity: 3.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 2 months ago
- Last build shipped 20 months ago
- Last discounted 1 months ago, 9 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $796 |
| After VAT / sales tax (-13% blended) | $692 |
| After refunds (-9.5% median) | $626 |
| Net to developer (after Steam 30%) | $438 |

## Monthly review counts, oldest to newest (22 months)

195, 99, 60, 38, 25, 29, 11, 11, 12, 11, 9, 7, 8, 5, 5, 9, 3, 2, 3, 4, 2, 4

## Missed seasonal-sale revenue (modeled)

Skipped 1 Steam seasonal sale window(s) in the last 22 months. Running a -50% discount in those windows is modeled at +$7.2k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$10.5k to $21.0k (2-4x the trailing net annuity of $5.3k/year). Same error range applies.

## Markets by review language

- french: 5%
- german: 5%
- english: 73%
- russian: 11%
- spanish: 2%
- japanese: 0%
- brazilian: 1% (game NOT localized in this language)
- koreana: 0% (game NOT localized in this language)
- schinese: 1%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1933840
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
