# Slime Dungeon

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1995110
- Developer: Irinkutor
- Released: 2022 · Genre: Adventure · List price: $29.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $399 to $598 per month (mid $499)
- Opportunity score: $1.0k/month at x2.10 dormancy multiplier
- Est. lifetime owners: 1.2k · Est. lifetime net revenue: $8.6k
- Review sentiment: 75% positive across 52 reviews (36 from Steam purchases)
- Review velocity: 2.7 reviews/month (6-month average)

## Why it's flagged

- No developer announcement on record, ever
- Studio inactive: no public activity across 1 tracked titles
- Last build shipped 4.3 years ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $905 |
| After VAT / sales tax (-13% blended) | $787 |
| After refunds (-9.5% median) | $713 |
| Net to developer (after Steam 30%) | $499 |

## Monthly review counts, oldest to newest (23 months)

3, 7, 0, 0, 0, 1, 2, 0, 5, 1, 1, 1, 0, 2, 1, 1, 3, 3, 1, 9, 1, 2, 0

## Estimated acquisition range

$12.0k to $23.9k (2-4x the trailing net annuity of $6.0k/year). Same error range applies.

## Markets by review language

- french: 3%
- english: 49%
- koreana: 6%
- russian: 31%
- spanish: 6%
- schinese: 3%
- brazilian: 3%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1995110
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
