# Escape from Ever After

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 1996390
- Developer: Sleepy Castle Studio
- Publisher: HypeTrain Digital
- Released: 2026 · Genre: Adventure · List price: $24.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $23.5k to $35.3k per month (mid $29.4k)
- Opportunity score: $29.4k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 47.7k · Est. lifetime net revenue: $400.1k
- Review sentiment: 97% positive across 1815 reviews (1492 from Steam purchases)
- Review velocity: 140.5 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 2 months ago
- Last build shipped 4 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $53.4k |
| After VAT / sales tax (-13% blended) | $46.5k |
| After refunds (-9.5% median) | $42.1k |
| Net to developer (after Steam 30%) | $29.4k |

## Monthly review counts, oldest to newest (7 months)

644, 362, 171, 103, 78, 50, 79

## Markets by review language

- french: 3%
- german: 2%
- koreana: 0% (game NOT localized in this language)
- russian: 3%
- japanese: 4%
- schinese: 6%
- brazilian: 2%
- english: 79%
- spanish: 2% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/1996390
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
