# Relic Guardian - Tower Defense

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2064610
- Developer: Mystrigger
- Released: 2025 · Genre: Adventure · List price: $19.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $8.5k to $12.8k per month (mid $10.7k)
- Opportunity score: $10.7k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 30.3k · Est. lifetime net revenue: $203.1k
- Review sentiment: 95% positive across 1110 reviews (947 from Steam purchases)
- Review velocity: 63.7 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 2 months ago
- Last build shipped 5 months ago
- Last discounted 1 months ago, 10 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $19.4k |
| After VAT / sales tax (-13% blended) | $16.9k |
| After refunds (-9.5% median) | $15.2k |
| Net to developer (after Steam 30%) | $10.7k |

## Monthly review counts, oldest to newest (10 months)

276, 136, 96, 71, 29, 179, 57, 25, 40, 52

## Missed seasonal-sale revenue (modeled)

Skipped 1 Steam seasonal sale window(s) in the last 10 months. Running a -50% discount in those windows is modeled at +$11.4k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- french: 1% (game NOT localized in this language)
- german: 0% (game NOT localized in this language)
- koreana: 7% (game NOT localized in this language)
- schinese: 46%
- brazilian: 1% (game NOT localized in this language)
- english: 32%
- russian: 6%
- spanish: 3%
- japanese: 3%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2064610
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
