# Final Knight

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2072980
- Developer: 2oclocksoft
- Publisher: GRAVITY
- Released: 2025 · Genre: Action · List price: $13.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $344 to $516 per month (mid $430)
- Opportunity score: $430/month at x1.00 dormancy multiplier
- Est. lifetime owners: 5.7k · Est. lifetime net revenue: $26.6k
- Review sentiment: 76% positive across 217 reviews (177 from Steam purchases)
- Review velocity: 3.7 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 4 months ago
- Last build shipped 4 months ago
- Last discounted 1 months ago, 9 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $781 |
| After VAT / sales tax (-13% blended) | $679 |
| After refunds (-9.5% median) | $615 |
| Net to developer (after Steam 30%) | $430 |

## Monthly review counts, oldest to newest (15 months)

78, 5, 16, 5, 5, 32, 10, 3, 7, 5, 3, 5, 4, 4, 1

## Missed seasonal-sale revenue (modeled)

Skipped 4 Steam seasonal sale window(s) in the last 15 months. Running a -50% discount in those windows is modeled at +$880 net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- english: 12%
- koreana: 17%
- russian: 1%
- spanish: 1%
- japanese: 6%
- schinese: 62%
- brazilian: 2%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2072980
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
