# Outland Kingdoms

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2073220
- Developer: GBL
- Released: 2024 · Genre: RPG · List price: $24.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $390 to $584 per month (mid $487)
- Opportunity score: $609/month at x1.25 dormancy multiplier
- Est. lifetime owners: 2.3k · Est. lifetime net revenue: $16.6k
- Review sentiment: 75% positive across 71 reviews (71 from Steam purchases)
- Review velocity: 2.7 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 6 months ago
- Last build shipped 6 months ago
- Store page localized in only 3 language(s)
- Last discounted 8 months ago, 4 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $884 |
| After VAT / sales tax (-13% blended) | $769 |
| After refunds (-9.5% median) | $696 |
| Net to developer (after Steam 30%) | $487 |

## Monthly review counts, oldest to newest (17 months)

9, 9, 7, 1, 1, 3, 6, 3, 6, 4, 4, 3, 4, 2, 3, 3, 1

## Missed seasonal-sale revenue (modeled)

Skipped 5 Steam seasonal sale window(s) in the last 17 months. Running a -50% discount in those windows is modeled at +$1.6k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- russian: 3% (game NOT localized in this language)
- spanish: 1% (game NOT localized in this language)
- schinese: 3% (game NOT localized in this language)
- brazilian: 1% (game NOT localized in this language)
- german: 14%
- english: 77%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2073220
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
