# STAR WARS Zero Company™ > ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title. **Measured on 2026-08-29 16:22 UTC.** The whole Steam catalog is re-measured daily; a game that just launched can move a lot between passes. - Steam appid: 2075800 - Developer: Bit Reactor - Publisher: Electronic Arts - Released: 2026 · Genre: Adventure · List price: $49.99 - Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal) - Est. net residual revenue: $2.1M to $3.1M per month (mid $2.6M) - Opportunity score: $2.6M/month at x1.00 dormancy multiplier - Est. lifetime owners: 253.0k · Est. lifetime net revenue: $4.2M - Review sentiment: 78% positive across 6582 reviews (6333 from Steam purchases) - Review velocity: 6182.9 reviews/month (6-month average) ## Why it's flagged - Developer active, last post 0 months ago - Last build shipped 0 months ago ## Where a gross dollar goes (monthly, at current velocity) | Stage | USD/month | |---|---| | Gross storefront sales | $4.7M | | After VAT / sales tax (-13% blended) | $4.1M | | After refunds (-9.5% median) | $3.7M | | Net to developer (after Steam 30%) | $2.6M | ## Markets by review language - french: 4% - german: 6% - english: 82% - spanish: 2% - japanese: 0% - schinese: 3% - brazilian: 1% (game NOT localized in this language) - koreana: 1% - russian: 2% (game NOT localized in this language) ## Methodology Units are estimated from Steam-purchase reviews times a release-cohort multiplier, 40-75x by year. Cohorts from 2020 on are calibrated against 182 sales milestones announced by developers; older ones follow the published Boxleiter tables. Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer. Source: https://residualplay.com/game/2075800 Citation: please cite ResidualPlay (https://residualplay.com) when you publish or quote these estimates.