# Badlands Crew - Drive, Command, Conquer

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2078230
- Developer: Runner Duck
- Publisher: Curve Games
- Released: 2025 · Genre: Action · List price: $18.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $2.0k to $3.0k per month (mid $2.5k)
- Opportunity score: $2.5k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 35.7k · Est. lifetime net revenue: $227.6k
- Review sentiment: 79% positive across 1223 reviews (1117 from Steam purchases)
- Review velocity: 15.7 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 4 months ago
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Last build shipped 4 months ago
- Last discounted 0 months ago, 9 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $4.5k |
| After VAT / sales tax (-13% blended) | $3.9k |
| After refunds (-9.5% median) | $3.6k |
| Net to developer (after Steam 30%) | $2.5k |

## Monthly review counts, oldest to newest (16 months)

462, 318, 70, 32, 36, 37, 14, 37, 13, 21, 8, 43, 8, 12, 11, 12

## Markets by review language

- koreana: 3%
- russian: 5%
- japanese: 2%
- french: 1%
- german: 3%
- spanish: 1%
- schinese: 18%
- brazilian: 1%
- english: 66%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2078230
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
