# Never 7 - The End of Infinity

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2184620
- Developer: MAGES. Inc.
- Publisher: Spike Chunsoft Co., Ltd.
- Released: 2025 · Genre: Adventure · List price: $19.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $357 to $536 per month (mid $447)
- Opportunity score: $603/month at x1.35 dormancy multiplier
- Est. lifetime owners: 2.1k · Est. lifetime net revenue: $14.2k
- Review sentiment: 79% positive across 104 reviews (66 from Steam purchases)
- Review velocity: 2.7 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 16 months
- Studio active elsewhere (31 titles tracked), so this one may welcome a partner
- Last build shipped 16 months ago
- Store page localized in only 3 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $811 |
| After VAT / sales tax (-13% blended) | $706 |
| After refunds (-9.5% median) | $639 |
| Net to developer (after Steam 30%) | $447 |

## Monthly review counts, oldest to newest (16 months)

27, 5, 5, 1, 3, 1, 3, 0, 2, 5, 1, 2, 1, 3, 5, 4

## Estimated acquisition range

$10.7k to $21.4k (2-4x the trailing net annuity of $5.4k/year). Same error range applies.

## Markets by review language

- english: 45%
- russian: 2% (game NOT localized in this language)
- spanish: 3% (game NOT localized in this language)
- japanese: 12%
- schinese: 38% (game NOT localized in this language)

Localization gap: 43% of measured reviews are written in languages the game does not support (top: schinese). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2184620
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
