# That Time I Got Reincarnated as a Succubus

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2215650
- Developer: Nakayoshi honpo
- Publisher: Kagura Games
- Released: 2023 · Genre: Indie · List price: $12.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $140 to $211 per month (mid $175)
- Opportunity score: $333/month at x1.90 dormancy multiplier
- Est. lifetime owners: 2.4k · Est. lifetime net revenue: $7.9k
- Review sentiment: 80% positive across 106 reviews (76 from Steam purchases)
- Review velocity: 2.2 reviews/month (6-month average)

## Why it's flagged

- No developer announcement on record, ever
- Studio quiet across its whole catalog
- Last build shipped 35 months ago
- Store page localized in only 3 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $318 |
| After VAT / sales tax (-13% blended) | $277 |
| After refunds (-9.5% median) | $251 |
| Net to developer (after Steam 30%) | $175 |

## Monthly review counts, oldest to newest (18 months)

31, 10, 4, 3, 3, 4, 2, 3, 3, 2, 6, 2, 3, 2, 1, 4, 1, 2

## Estimated acquisition range

$4.2k to $8.4k (2-4x the trailing net annuity of $2.1k/year). Same error range applies.

## Markets by review language

- russian: 3% (game NOT localized in this language)
- schinese: 64%
- english: 30%
- koreana: 3% (game NOT localized in this language)

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2215650
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
