# [REDACTED]

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2229940
- Developer: Striking Distance Studios
- Publisher: KRAFTON, Inc.
- Released: 2024 · Genre: Action · List price: $24.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $609 to $913 per month (mid $761)
- Opportunity score: $1.3k/month at x1.65 dormancy multiplier
- Est. lifetime owners: 10.5k · Est. lifetime net revenue: $76.4k
- Review sentiment: 83% positive across 359 reviews (327 from Steam purchases)
- Review velocity: 4.2 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 16 months
- Studio quiet across its whole catalog
- Last build shipped 19 months ago
- Last discounted 1 months ago, 4 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.4k |
| After VAT / sales tax (-13% blended) | $1.2k |
| After refunds (-9.5% median) | $1.1k |
| Net to developer (after Steam 30%) | $761 |

## Monthly review counts, oldest to newest (21 months)

96, 72, 44, 25, 14, 2, 14, 2, 12, 8, 5, 3, 2, 1, 5, 1, 0, 2, 1, 3, 18

## Missed seasonal-sale revenue (modeled)

Skipped 7 Steam seasonal sale window(s) in the last 21 months. Running a -50% discount in those windows is modeled at +$17.2k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$18.3k to $36.5k (2-4x the trailing net annuity of $9.1k/year). Same error range applies.

## Markets by review language

- koreana: 3%
- schinese: 4%
- brazilian: 1%
- french: 1%
- english: 79%
- russian: 7% (game NOT localized in this language)
- spanish: 2% (game NOT localized in this language)
- japanese: 1%
- german: 2%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2229940
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
