# Ancient Kingdoms

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2241380
- Developer: Ancient Pixels
- Released: 2025 · Genre: Indie · List price: $15.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $4.2k to $6.3k per month (mid $5.2k)
- Opportunity score: $5.2k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 14.7k · Est. lifetime net revenue: $78.6k
- Review sentiment: 87% positive across 484 reviews (458 from Steam purchases)
- Review velocity: 39.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Last build shipped 0 months ago
- Store page localized in only 1 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $9.5k |
| After VAT / sales tax (-13% blended) | $8.3k |
| After refunds (-9.5% median) | $7.5k |
| Net to developer (after Steam 30%) | $5.2k |

## Monthly review counts, oldest to newest (19 months)

47, 13, 19, 23, 8, 7, 8, 13, 7, 24, 11, 23, 29, 14, 18, 78, 54, 28, 42

## Markets by review language

- english: 78% (game NOT localized in this language)
- koreana: 0% (game NOT localized in this language)
- japanese: 1% (game NOT localized in this language)
- brazilian: 2% (game NOT localized in this language)
- german: 1% (game NOT localized in this language)
- russian: 2% (game NOT localized in this language)
- spanish: 6% (game NOT localized in this language)
- schinese: 8% (game NOT localized in this language)
- french: 1% (game NOT localized in this language)

Localization gap: 100% of measured reviews are written in languages the game does not support (top: english). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2241380
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
