# Grapple Dogs: Cosmic Canines

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2278790
- Developer: Medallion Games
- Publisher: Super Rare Originals
- Released: 2024 · Genre: Action · List price: $17.99
- Deal grade: D (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $280 to $421 per month (mid $351)
- Opportunity score: $351/month at x1.00 dormancy multiplier
- Est. lifetime owners: 6.3k · Est. lifetime net revenue: $33.3k
- Review sentiment: 96% positive across 254 reviews (198 from Steam purchases)
- Review velocity: 2.7 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 2 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 13 months ago
- Last discounted 1 months ago, 8 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $636 |
| After VAT / sales tax (-13% blended) | $554 |
| After refunds (-9.5% median) | $501 |
| Net to developer (after Steam 30%) | $351 |

## Monthly review counts, oldest to newest (23 months)

91, 21, 9, 12, 10, 5, 7, 3, 7, 2, 1, 7, 2, 2, 3, 2, 3, 0, 2, 4, 4, 4, 2

## Missed seasonal-sale revenue (modeled)

Skipped 2 Steam seasonal sale window(s) in the last 23 months. Running a -50% discount in those windows is modeled at +$723 net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- french: 2%
- german: 2%
- english: 79%
- russian: 1% (game NOT localized in this language)
- japanese: 1%
- brazilian: 2%
- koreana: 1%
- spanish: 3%
- schinese: 9%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2278790
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
