# ROMANCE OF THE THREE KINGDOMS 8 REMAKE

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2288150
- Developer: KOEI TECMO GAMES CO., LTD.
- Released: 2024 · Genre: Simulation · List price: $59.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $14.8k to $22.2k per month (mid $18.5k)
- Opportunity score: $18.5k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 99.4k · Est. lifetime net revenue: $1.7M
- Review sentiment: 50% positive across 3928 reviews (3105 from Steam purchases)
- Review velocity: 42.2 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 5 months ago
- Studio active elsewhere (76 titles tracked), so this one may welcome a partner
- Last build shipped 5 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $33.6k |
| After VAT / sales tax (-13% blended) | $29.2k |
| After refunds (-9.5% median) | $26.4k |
| Net to developer (after Steam 30%) | $18.5k |

## Monthly review counts, oldest to newest (22 months)

1712, 478, 112, 103, 57, 63, 36, 39, 46, 26, 28, 11, 76, 11, 26, 82, 104, 40, 28, 26, 25, 30

## Markets by review language

- spanish: 0% (game NOT localized in this language)
- japanese: 10%
- schinese: 39%
- brazilian: 0% (game NOT localized in this language)
- french: 0% (game NOT localized in this language)
- german: 0% (game NOT localized in this language)
- english: 14%
- koreana: 36% (game NOT localized in this language)

Localization gap: 37% of measured reviews are written in languages the game does not support (top: koreana). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2288150
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
