# Raiders of Valhalla

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2298620
- Developer: Afil Games
- Released: 2024 · Genre: Action · List price: $12.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $253 to $380 per month (mid $316)
- Opportunity score: $411/month at x1.30 dormancy multiplier
- Est. lifetime owners: 2.2k · Est. lifetime net revenue: $8.4k
- Review sentiment: 76% positive across 104 reviews (69 from Steam purchases)
- Review velocity: 3.3 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 5 months ago
- Studio active elsewhere (3 titles tracked), so this one may welcome a partner
- Last build shipped 23 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $574 |
| After VAT / sales tax (-13% blended) | $500 |
| After refunds (-9.5% median) | $452 |
| Net to developer (after Steam 30%) | $316 |

## Monthly review counts, oldest to newest (15 months)

28, 13, 4, 2, 3, 1, 1, 1, 0, 13, 1, 1, 3, 2, 0

## Estimated acquisition range

$7.6k to $15.2k (2-4x the trailing net annuity of $3.8k/year). Same error range applies.

## Markets by review language

- brazilian: 6%
- english: 18%
- russian: 6% (game NOT localized in this language)
- japanese: 2%
- schinese: 68%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2298620
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
