# Dawnfolk

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2308630
- Developer: Darenn Keller
- Publisher: Astra Logical
- Released: 2025 · Genre: Casual · List price: $14.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $2.6k to $3.9k per month (mid $3.3k)
- Opportunity score: $3.3k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 21.1k · Est. lifetime net revenue: $105.8k
- Review sentiment: 95% positive across 723 reviews (658 from Steam purchases)
- Review velocity: 26.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Last build shipped 1 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $5.9k |
| After VAT / sales tax (-13% blended) | $5.2k |
| After refunds (-9.5% median) | $4.7k |
| Net to developer (after Steam 30%) | $3.3k |

## Monthly review counts, oldest to newest (18 months)

297, 43, 19, 17, 19, 20, 11, 10, 10, 20, 9, 33, 65, 40, 18, 12, 9, 12

## Markets by review language

- russian: 4%
- spanish: 2%
- japanese: 2%
- brazilian: 0%
- french: 7%
- german: 3%
- english: 75%
- koreana: 1% (game NOT localized in this language)
- schinese: 6%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2308630
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
