# Project Werewulf

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2343900
- Developer: FTRGameStudio
- Released: 2025 · Genre: Action · List price: $29.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $5.2k to $7.7k per month (mid $6.5k)
- Opportunity score: $6.5k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 24.2k · Est. lifetime net revenue: $243.3k
- Review sentiment: 84% positive across 779 reviews (756 from Steam purchases)
- Review velocity: 25.7 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 2 months ago
- Last discounted 1 months ago, 8 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $11.7k |
| After VAT / sales tax (-13% blended) | $10.2k |
| After refunds (-9.5% median) | $9.2k |
| Net to developer (after Steam 30%) | $6.5k |

## Monthly review counts, oldest to newest (15 months)

243, 47, 45, 62, 49, 57, 46, 54, 32, 35, 19, 14, 42, 30, 14

## Missed seasonal-sale revenue (modeled)

Skipped 4 Steam seasonal sale window(s) in the last 15 months. Running a -50% discount in those windows is modeled at +$21.4k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- spanish: 4%
- schinese: 11%
- brazilian: 2% (game NOT localized in this language)
- german: 1% (game NOT localized in this language)
- koreana: 1% (game NOT localized in this language)
- japanese: 1%
- french: 3% (game NOT localized in this language)
- english: 57%
- russian: 20%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2343900
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
