# Whispike Survivors - Sword of the Necromancer

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2348280
- Developer: Grimorio of Games
- Released: 2023 · Genre: Action · List price: $2.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $123 to $185 per month (mid $154)
- Opportunity score: $400/month at x2.60 dormancy multiplier
- Est. lifetime owners: 1.1k · Est. lifetime net revenue: $811
- Review sentiment: 67% positive across 39 reviews (34 from Steam purchases)
- Review velocity: 8.2 reviews/month (6-month average)

## Why it's flagged

- No developer announcement on record, ever
- Studio inactive: no public activity across 1 tracked titles
- Last build shipped 3.1 years ago
- No Steam discount in 4.0 years (deepest tracked: -0%)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $279 |
| After VAT / sales tax (-13% blended) | $243 |
| After refunds (-9.5% median) | $220 |
| Net to developer (after Steam 30%) | $154 |

## Monthly review counts, oldest to newest (4 months)

27, 4, 1, 1

## Missed seasonal-sale revenue (modeled)

Skipped 2 Steam seasonal sale window(s) in the last 4 months. Running a -50% discount in those windows is modeled at +$19 net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Estimated acquisition range

$3.7k to $7.4k (2-4x the trailing net annuity of $1.8k/year). Same error range applies.

## Markets by review language

- german: 3%
- english: 38%
- spanish: 41%
- japanese: 6%
- schinese: 3%
- brazilian: 6%
- french: 3%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2348280
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
