# Dungeon Clawler

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2356780
- Developer: Stray Fawn Studio
- Publisher: Stray Fawn Publishing
- Released: 2026 · Genre: Action · List price: $14.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $9.6k to $14.4k per month (mid $12.0k)
- Opportunity score: $12.0k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 116.7k · Est. lifetime net revenue: $586.8k
- Review sentiment: 89% positive across 3941 reviews (3648 from Steam purchases)
- Review velocity: 95.2 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 3 months ago
- Studio active elsewhere (4 titles tracked), so this one may welcome a partner
- Last build shipped 3 months ago
- Last discounted 0 months ago, 12 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $21.7k |
| After VAT / sales tax (-13% blended) | $18.9k |
| After refunds (-9.5% median) | $17.1k |
| Net to developer (after Steam 30%) | $12.0k |

## Monthly review counts, oldest to newest (21 months)

1195, 418, 376, 126, 131, 98, 67, 84, 148, 106, 62, 101, 85, 56, 78, 43, 52, 161, 157, 80, 78

## Missed seasonal-sale revenue (modeled)

Skipped 3 Steam seasonal sale window(s) in the last 21 months. Running a -50% discount in those windows is modeled at +$106.7k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- spanish: 2%
- schinese: 8%
- german: 6%
- koreana: 4%
- japanese: 6%
- brazilian: 1%
- french: 3%
- english: 66%
- russian: 4%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2356780
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
