# Descenders Next

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2375530
- Developer: RageSquid
- Publisher: No More Robots
- Released: 2025 · Genre: Action · List price: $29.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $1.6k to $2.4k per month (mid $2.0k)
- Opportunity score: $2.0k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 11.8k · Est. lifetime net revenue: $118.7k
- Review sentiment: 80% positive across 400 reviews (369 from Steam purchases)
- Review velocity: 8.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 0 months ago
- Studio active elsewhere (2 titles tracked), so this one may welcome a partner
- Last build shipped 0 months ago
- Last discounted 0 months ago, 10 sales in the last 12 months

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $3.7k |
| After VAT / sales tax (-13% blended) | $3.2k |
| After refunds (-9.5% median) | $2.9k |
| Net to developer (after Steam 30%) | $2.0k |

## Monthly review counts, oldest to newest (13 months)

208, 57, 11, 7, 10, 21, 11, 7, 8, 2, 16, 9, 6

## Missed seasonal-sale revenue (modeled)

Skipped 5 Steam seasonal sale window(s) in the last 13 months. Running a -50% discount in those windows is modeled at +$32.4k net in total, assuming a unit uplift of x3.0 (industry-typical for old catalog titles). Same ±30-50% error range applies.

## Markets by review language

- english: 84%
- koreana: 0% (game NOT localized in this language)
- russian: 5%
- japanese: 0% (game NOT localized in this language)
- schinese: 2%
- brazilian: 1% (game NOT localized in this language)
- french: 4%
- german: 4%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2375530
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
