# Sniper Killer

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2389570
- Developer: Black Eyed Priest
- Publisher: Torture Star Video
- Released: 2024 · Genre: Action · List price: $11.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $596 to $894 per month (mid $745)
- Opportunity score: $1.0k/month at x1.35 dormancy multiplier
- Est. lifetime owners: 19.6k · Est. lifetime net revenue: $68.5k
- Review sentiment: 86% positive across 673 reviews (611 from Steam purchases)
- Review velocity: 8.5 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 14 months
- Studio active elsewhere (4 titles tracked), so this one may welcome a partner
- Last build shipped 14 months ago
- Store page localized in only 1 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $1.4k |
| After VAT / sales tax (-13% blended) | $1.2k |
| After refunds (-9.5% median) | $1.1k |
| Net to developer (after Steam 30%) | $745 |

## Monthly review counts, oldest to newest (22 months)

275, 56, 38, 27, 10, 24, 17, 17, 23, 25, 14, 11, 18, 7, 14, 11, 6, 11, 6, 9, 9, 10

## Estimated acquisition range

$17.9k to $35.8k (2-4x the trailing net annuity of $8.9k/year). Same error range applies.

## Markets by review language

- spanish: 2% (game NOT localized in this language)
- japanese: 0% (game NOT localized in this language)
- english: 88% (game NOT localized in this language)
- koreana: 1% (game NOT localized in this language)
- schinese: 2% (game NOT localized in this language)
- brazilian: 2% (game NOT localized in this language)
- french: 1% (game NOT localized in this language)
- german: 1% (game NOT localized in this language)
- russian: 4% (game NOT localized in this language)

Localization gap: 100% of measured reviews are written in languages the game does not support (top: english). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2389570
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
