# Never Grave: The Witch and The Curse

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2395770
- Developer: Frontside 180
- Publisher: Pocketpair Publishing
- Released: 2026 · Genre: Action · List price: $16.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $12.2k to $18.3k per month (mid $15.2k)
- Opportunity score: $15.2k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 16.8k · Est. lifetime net revenue: $95.5k
- Review sentiment: 73% positive across 642 reviews (524 from Steam purchases)
- Review velocity: 107.0 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 4 months ago
- Last build shipped 4 months ago
- Store page localized in only 4 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $27.7k |
| After VAT / sales tax (-13% blended) | $24.1k |
| After refunds (-9.5% median) | $21.8k |
| Net to developer (after Steam 30%) | $15.2k |

## Monthly review counts, oldest to newest (5 months)

436, 43, 16, 10, 30

## Markets by review language

- french: 2% (game NOT localized in this language)
- russian: 3% (game NOT localized in this language)
- spanish: 2% (game NOT localized in this language)
- japanese: 16%
- schinese: 42%
- german: 1% (game NOT localized in this language)
- english: 30%
- koreana: 1% (game NOT localized in this language)
- brazilian: 2% (game NOT localized in this language)

Localization gap: 11% of measured reviews are written in languages the game does not support (top: russian). Localizing is likely immediate market expansion.

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2395770
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
