# Museum No.9

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2404170
- Developer: YaoYi Technology
- Released: 2025 · Genre: Adventure · List price: $9.99
- Deal grade: B (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $346 to $519 per month (mid $433)
- Opportunity score: $584/month at x1.35 dormancy multiplier
- Est. lifetime owners: 6.8k · Est. lifetime net revenue: $22.7k
- Review sentiment: 76% positive across 268 reviews (212 from Steam purchases)
- Review velocity: 5.2 reviews/month (6-month average)

## Why it's flagged

- Developer silent for 17 months
- Studio quiet across its whole catalog
- Last build shipped 17 months ago
- Store page localized in only 4 language(s)

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $785 |
| After VAT / sales tax (-13% blended) | $683 |
| After refunds (-9.5% median) | $618 |
| Net to developer (after Steam 30%) | $433 |

## Monthly review counts, oldest to newest (14 months)

151, 3, 2, 4, 1, 1, 2, 0, 7, 1, 1, 1, 10, 11

## Estimated acquisition range

$10.4k to $20.8k (2-4x the trailing net annuity of $5.2k/year). Same error range applies.

## Markets by review language

- french: 1%
- english: 15%
- japanese: 0% (game NOT localized in this language)
- schinese: 84%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2404170
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
