# Towerborne

> ResidualPlay case file: an overlooked Steam game still earning residual revenue. Estimates carry a ±30-50% error range per title.

- Steam appid: 2458830
- Developer: Stoic
- Publisher: Xbox Game Studios
- Released: 2026 · Genre: Action · List price: $24.99
- Deal grade: C (A = dormant with >=$5k/mo opportunity, D = low signal)
- Est. net residual revenue: $5.3k to $8.0k per month (mid $6.6k)
- Opportunity score: $6.6k/month at x1.00 dormancy multiplier
- Est. lifetime owners: 33.6k · Est. lifetime net revenue: $281.6k
- Review sentiment: 66% positive across 1548 reviews (1050 from Steam purchases)
- Review velocity: 31.7 reviews/month (6-month average)

## Why it's flagged

- Developer active, last post 5 months ago
- Studio active elsewhere (4 titles tracked), so this one may welcome a partner
- Last build shipped 5 months ago

## Where a gross dollar goes (monthly, at current velocity)

| Stage | USD/month |
|---|---|
| Gross storefront sales | $12.0k |
| After VAT / sales tax (-13% blended) | $10.5k |
| After refunds (-9.5% median) | $9.5k |
| Net to developer (after Steam 30%) | $6.6k |

## Monthly review counts, oldest to newest (23 months)

390, 100, 33, 39, 29, 10, 22, 53, 60, 74, 20, 12, 18, 4, 9, 15, 11, 72, 56, 26, 17, 11, 8

## Markets by review language

- french: 3%
- english: 73%
- koreana: 3%
- russian: 2%
- spanish: 2%
- schinese: 9%
- brazilian: 5%
- german: 2%
- japanese: 1%

## Methodology

Units are estimated from Steam-purchase reviews times a release-cohort multiplier (Boxleiter method, 20-75x by year). Revenue uses an effective price (lifetime discounts and regional pricing) and nets out VAT (~13%), refunds (~9.5%) and Steam's 30% cut: roughly 55% of gross reaches the developer.

Source: https://residualplay.com/game/2458830
Citation: please cite ResidualPlay (https://residualplay.com) when using these estimates.
